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A group of units in a battle.


The Units in Conflict of Nations: Modern War are the foundational building blocks of your military campaign. You will begin each game with a contingent of early modern units placed strategically on your selected Homeland nation; the selection of which is entirely dependent upon your nation’s military doctrine, resources, and terrain.

Each unit is individually named and consists of a division of troops. Units are located on the map with identifying icons, and individual units can, and should, be stacked along with other units in order to amplify their military strength.

Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra-modern units (Tier 3).

There are 9 types of units, each fit for a different role: Infantry, Armored, Support, Helicopters, Fighters, Heavies, Naval, Submarines, Missiles.

InfantryEdit

Motorised InfantryEdit

A basic infantry unit, mobile and strong in defense.

Mechanized InfantryEdit

A lightly armored unit that can provide support to ​artillery and armored vehicles.

Naval InfantryEdit

A unit trained for naval combat. Naval infantry do not need a harbor to disembark from sea voyage.

Airmobile InfantryEdit

A highly mobile shocktrooper that can be relocated easily via aircraft and perform Air Assaults.

Special ForcesEdit

An elite Infantry that uses its training in hard terrain and stealth to prepare ambushes and surprise attacks.

National GuardEdit

A cheap militia infantry that can be mobilised quickly and provide support to regular troops.

ArmoredEdit

Combat Recon VehicleEdit

An infantry vehicle with a bonus to recon. Can reveal stealth units and is useful for killing infantry.

Armored Fighting VehicleEdit

A well-armored and well-armed vehicle used in close-range combat. Especially effective against Infantry.

Amphibious Combat VehicleEdit

A naval version of the Combat Recon vehicle, able to embark and disembark from land without the use of harbors.

Main Battle TankEdit

An extremely heavily-armed unit, equally effective against light and armored troops. Often the main force of a ground assault, these require support from mechanized or motorized infantry.

Tank DestroyerEdit

A defensive armored vehicle designed to kill other armored vehicles.

SupportEdit

Towed ArtilleryEdit

A cheap, low-range artillery unit effective against stationary targets. Requires support from infantry units to be most effective.

Mobile ArtilleryEdit

A mobile version of the towed artillery, slightly stronger in both offense and defense. Requires support from infantry units to be most effective.

Multiple Rocket LauncherEdit

A long-range, mobile artillery unit tht provides artillery support to a wide area. Equally effective against Infantry and Armored units.

Mobile Anti-Air VehicleEdit

A low-range air support vehicle, providing anti-air capabilities to a single army.

Mobile SAM LauncherEdit

A mid-range anti-air support unit, launching surface-to-air missiles at high-flying planes and fighters. Cannot attack helicopters.

Theater Defense SystemEdit

A long-range air support system, providing anti-air capabilities to a wide region. Especially effective against missiles. Cannot attack helicopters.

Mobile RadarEdit

A ground-based radar able to detect most units. Has almost no attack value, but is useful for tracking troops in an area.


HelicoptersEdit

Helicopter GunshipEdit

A medium-armed helicopter specialized in killing infantry.

Attack HelicopterEdit

A heavily armed helicopter specializing in killing armored ground units.

ASW HelicopterEdit

A specialized helicopter designed to detect and destroy submarines.

Fighters (Planes)Edit

Air Superiority Fighter Edit

A fast, anti-air fighter jet.

Naval Air Superiority Fighter Edit

An Air Superiority fighter which is able to take off and land on aircraft carriers.

Stealth Air Superiority Fighter Edit

An Air Superiority fighter which is invisible to most radars. Does not declare war when flying through foreign airspace.

Strike Fighter Edit

An anti-ground fighter jet.

Naval Strike Fighter Edit

A Strike Fighter which is able to take off and land on aircraft carriers.

Stealth Strike Fighter Edit

A Strike Fighter which is invisible to most radars. Does not declare war when flying through foreign airspace.

UAV Edit

An unmanned reconnaissance aircraft. Later versions of this unit can perform ground strikes. Does not declare war when flying through foreign airspace.

Heavies (Planes) Edit

Naval Patrol Aircraft Edit

An anti-naval and anti-submarine aircraft.

AWACS Edit

An early warning aircraft which can detect distant ground and air movement. Has no attack value.

Naval AWACS Edit

An AWACS which is able to take off from and land on aircraft carriers. Has no attack value.

Heavy Bomber Edit

Long-range heavy bomber which has the capability to launch missiles.

Stealth Bomber Edit

A Heavy Bomber which is invisible to most radars. Does not declare war when flying through foreign airspace.

NavalEdit

Corvette Edit

A small fighting ship used in coastal defense.

Frigate Edit

A large, medium-range ship effective for anti-naval and anti-air combat. Has some anti-missile capabilities as well.

Destroyer Edit

A small, agile fleet escort ship effective against naval units and submarines. Can carry and launch missiles.

Cruiser Edit

A large armored ship dedicated to anti-naval warfare. Extremely effective against other ships.

Aircraft Carrier Edit

A weak ship that can carry and launch aircraft and helicopters. Requires naval support in large fleets.

Submarines Edit

Attack Submarine Edit

A submarine designed for anti-surface warfare.

Ballistic Submarine Edit

A submarine with the capabilities to carry and launch missiles.

Missiles Edit

Conventional Warhead Edit

A conventional explosive warhead.

Chemical Warhead Edit

A warhead which contains chemicals, killing infantry and citizens with ease while leaving infrastructure unharmed.

Nuclear Warhead Edit

A warhead containing nuclear things. Causes "everything-dies-forever-permanently effect" in all those it encounters.

Cruise Missile Edit

A low-flying missile. Cruise missiles can be launched by submarines, launchers and some ships and aircraft.

Ballistic Missile Edit

A mid-range missile, launched by ballistic submarines and missile launchers.

ICBM Missile Edit

An intercontinental missile delivered by ICBM Launchers.

Cruise Missile Launcher Edit

A ground launcher for cruise missiles.

Ballistic Missile Launcher Edit

A ground launcher for ballistic missiles.

ICBM Launcher Edit

A ground launcher for ICBM missiles.

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